class MK23New extends SRWeapon;

defaultproperties
{
     MagCapacity=13
     ReloadRate=2.600000
     ReloadAnim="Reload"
     ReloadAnimRate=1.000000
     WeaponReloadAnim="Reload_Single9mm"
     Weight=3.0
     bHasAimingMode=True
     IdleAimAnim="Idle_Iron"
     StandardDisplayFOV=60.000000
     bModeZeroCanDryFire=True
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_MK23'
     MeshRef="KF_Wep_MK23.MK23"
     SkinRefs(0)="KF_Weapons5_Trip_T.Weapons.MK23_SHDR"
     SelectSoundRef="KF_MK23Snd.MK23_Select"
     HudImageRef="KillingFloor2HUD.WeaponSelect.MK23_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MK23"
     ZoomedDisplayFOV=50.000000
     FireModeClass(0)=Class'MK23NewFire'
     FireModeClass(1)=Class'NoFire'
     PutDownAnim="PutDown"
     AIRating=0.450000
     CurrentRating=0.450000
     bShowChargingBar=True
     Description="Match grade 45 caliber pistol. Good balance between power, ammo count and rate of fire."
     EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
     DisplayFOV=60.000000
     Priority=65
     InventoryGroup=2
     GroupOffset=7
     PickupClass=Class'MK23NewPickup'
     PlayerViewOffset=(X=10.000000,Y=18.750000,Z=-7.000000)
     BobDamping=4.500000
     AttachmentClass=Class'KFMod.MK23Attachment'
     IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
     ItemName="MK23"
     bUseDynamicLights=True
     TransientSoundVolume=1.000000
}
